Skillnad mellan versioner av "Comix Zone"
Wakuran (diskussion | bidrag) m ({{Synopsis}} - Under konstruktion) |
Wakuran (diskussion | bidrag) m (Fortsätter översättning) |
||
Rad 3: | Rad 3: | ||
==Handling== | ==Handling== | ||
Serietecknaren Sketch Turners skapelse, den onde mutanten Mortus råkar bli utsläppt ur sin serievärld genom ett mystiskt åskväder, och bestämmer sig för att fånga in Sketch i hans egen serie. | Serietecknaren Sketch Turners skapelse, den onde mutanten Mortus råkar bli utsläppt ur sin serievärld genom ett mystiskt åskväder, och bestämmer sig för att fånga in Sketch i hans egen serie. | ||
Inuti serietidningen hamnar Sketch i en post-apokalyptisk värld, och möter snart generalen Alissa Cyan, som tar honom för en superhjälte som kommit för att rädda hennes folk från ondskan. | Inuti serietidningen hamnar Sketch i en post-apokalyptisk värld, och möter snart generalen Alissa Cyan, som tar honom för en [[superhjälte]] som kommit för att rädda hennes folk från ondskan. | ||
There are three episodes in the game, each consisting of two pages in a distinct area (levels): | |||
* Episode 1: "Night of the Mutants" ("Newer York City") | |||
** Gatan/Kloaker | |||
** Mutanternas bas | |||
* Episode 2: "Welcome to the Temple" (Himalaya) | |||
** Bergsstig/Tibetansk stad | |||
** Tempel | |||
* Episode 3: "Curse of the Dead Ships" (Nya Zealands Atoller) | |||
** Grottor | |||
** "Övergivet" skeppp | |||
==Stil== | |||
Spelet har en väl medveten stil och bandesign, där all action utspelar sig inne i rutorna i en serietidning, inspirerad av typiska amerikanska [[superhjälte-]] och actionserier, en originell bandesign i ett datorspel. | |||
Varje nivå består av två sidor, och man kan hitta hemligheter genom att riva av "pappret" och finna föremål". | |||
Dialogen visar sig i pratbubblor med typiskt serietypsnitt. Grafiken är gjord i starka färger, med figurer i actionfyllda poser. | |||
Musiken är komponerad av [http://en.wikipedia.org/wiki/Howard_Drossin Howard Drossin], välkänd TV-spels- och filmmusikkompositör, och grafiken är huvudsakligen gjord av serietecknare. | |||
==Spelteknik== | |||
The "drawn on paper" theme is held throughout, and the player can even rip shreds out of the backdrop and fold them into paper planes to throw at enemies. But because this paper world is also part of themselves (because they are drawn on it), this action takes a significant slice off the player's [[life bar|health bar]]. Certain combos will send enemies hurtling, and if a fragile border between frames is in the way the enemy crashes through it, tearing it to shreds. When confronted with an unbreakable frame barrier, the hero merely swings himself out of the frame, over the top of the border, and back down into the next scene. | The "drawn on paper" theme is held throughout, and the player can even rip shreds out of the backdrop and fold them into paper planes to throw at enemies. But because this paper world is also part of themselves (because they are drawn on it), this action takes a significant slice off the player's [[life bar|health bar]]. Certain combos will send enemies hurtling, and if a fragile border between frames is in the way the enemy crashes through it, tearing it to shreds. When confronted with an unbreakable frame barrier, the hero merely swings himself out of the frame, over the top of the border, and back down into the next scene. | ||
There are no [[1-up|lives]] whatsoever in this game, falling down a hole or being killed by enemies leads immediately to the bad ending, but Mortus did intend to give him a sporting chance. After the first area, Mortus will give Sketch another chance by saying "Oh, come on -- that was just too easy!" and allow him another [[continue|chance]]. After the second area, Sketch will get another such chance. Also, there are many powerups you can obtain while playing. One is his pet rat, Roadkill. Another is the super fist, which turns Sketch into Super Sketch for a brief second, destroying all enemies on screen. | There are no [[1-up|lives]] whatsoever in this game, falling down a hole or being killed by enemies leads immediately to the bad ending, but Mortus did intend to give him a sporting chance. After the first area, Mortus will give Sketch another chance by saying "Oh, come on -- that was just too easy!" and allow him another [[continue|chance]]. After the second area, Sketch will get another such chance. Also, there are many powerups you can obtain while playing. One is his pet rat, Roadkill. Another is the super fist, which turns Sketch into Super Sketch for a brief second, destroying all enemies on screen. | ||
Rad 28: | Rad 32: | ||
Like in many [[arcade game]]s, the player has access to "berserker" moves that will deplete their health each time they are used, but ONLY if they hit an opponent or a breakable object. There are several such moves. Some work better in some situations or on some enemies better than others and the player must learn how and when to use each. | Like in many [[arcade game]]s, the player has access to "berserker" moves that will deplete their health each time they are used, but ONLY if they hit an opponent or a breakable object. There are several such moves. Some work better in some situations or on some enemies better than others and the player must learn how and when to use each. | ||
{{stub}} | {{stub}} | ||
[[Bild:Wikipedia-logo.png|40px]] ''Artikeln, i den version den hade den 1 december 2006, innehåller helt eller delvis information hämtad från [http://en.wikipedia.org/wiki/Comix_Zone en.wikipedia:Comix Zone]'' |
Versionen från 1 december 2006 kl. 14.29
Comix Zone var ett "Beat 'em up"-TV-och datorspel, producerat av SEGA, som utgavs till Sega Mega Drive och PC 1995.
Handling
Serietecknaren Sketch Turners skapelse, den onde mutanten Mortus råkar bli utsläppt ur sin serievärld genom ett mystiskt åskväder, och bestämmer sig för att fånga in Sketch i hans egen serie. Inuti serietidningen hamnar Sketch i en post-apokalyptisk värld, och möter snart generalen Alissa Cyan, som tar honom för en superhjälte som kommit för att rädda hennes folk från ondskan.
There are three episodes in the game, each consisting of two pages in a distinct area (levels):
- Episode 1: "Night of the Mutants" ("Newer York City")
- Gatan/Kloaker
- Mutanternas bas
- Episode 2: "Welcome to the Temple" (Himalaya)
- Bergsstig/Tibetansk stad
- Tempel
- Episode 3: "Curse of the Dead Ships" (Nya Zealands Atoller)
- Grottor
- "Övergivet" skeppp
Stil
Spelet har en väl medveten stil och bandesign, där all action utspelar sig inne i rutorna i en serietidning, inspirerad av typiska amerikanska superhjälte- och actionserier, en originell bandesign i ett datorspel. Varje nivå består av två sidor, och man kan hitta hemligheter genom att riva av "pappret" och finna föremål". Dialogen visar sig i pratbubblor med typiskt serietypsnitt. Grafiken är gjord i starka färger, med figurer i actionfyllda poser.
Musiken är komponerad av Howard Drossin, välkänd TV-spels- och filmmusikkompositör, och grafiken är huvudsakligen gjord av serietecknare.
Spelteknik
The "drawn on paper" theme is held throughout, and the player can even rip shreds out of the backdrop and fold them into paper planes to throw at enemies. But because this paper world is also part of themselves (because they are drawn on it), this action takes a significant slice off the player's health bar. Certain combos will send enemies hurtling, and if a fragile border between frames is in the way the enemy crashes through it, tearing it to shreds. When confronted with an unbreakable frame barrier, the hero merely swings himself out of the frame, over the top of the border, and back down into the next scene.
There are no lives whatsoever in this game, falling down a hole or being killed by enemies leads immediately to the bad ending, but Mortus did intend to give him a sporting chance. After the first area, Mortus will give Sketch another chance by saying "Oh, come on -- that was just too easy!" and allow him another chance. After the second area, Sketch will get another such chance. Also, there are many powerups you can obtain while playing. One is his pet rat, Roadkill. Another is the super fist, which turns Sketch into Super Sketch for a brief second, destroying all enemies on screen.
Like in many arcade games, the player has access to "berserker" moves that will deplete their health each time they are used, but ONLY if they hit an opponent or a breakable object. There are several such moves. Some work better in some situations or on some enemies better than others and the player must learn how and when to use each.
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Artikeln, i den version den hade den 1 december 2006, innehåller helt eller delvis information hämtad från en.wikipedia:Comix Zone